What if an Xbox commercial and 2001: A Space Odyssey had a baby? These are the first works released of many speculative projects under the theme Movie + Product. These projects are an initiative to practice SubD 3D modeling of products and implement newer skills I have acquired over the last few years in one place.
3D modeled in blender, animated and rendered from Unreal Engine 5's real-time Lumen and Nanite engine. Film emulation done in Davinci Resolve with Dehancer. This one was specifically a challenge because of how many holes it has all over the surface.